RustFS Rust SDK
由于 RustFS 是完全兼容 S3 的对象存储系统,因此可以通过对 S3 的 Rust SDK 做一些封装来构建适用于 RustFS 的 Rust SDK,通过 SDK 对 RustFS 进行操作,包括存储桶/对象的创建和删除、文件的上传和下载等。
前提条件
RustFS Rust SDK 构造
将 region
、access_key_id
、secret_access_key
以及 endpoint_url
构造为一个 Config 数据结构,并从环境变量读取对应信息:
pub struct Config {
pub region: String,
pub access_key_id: String,
pub secret_access_key: String,
pub endpoint_url: String,
}
impl Config {
pub fn from_env() -> Result<Self> {
let region = env::var("RUSTFS_REGION")?;
let access_key_id = env::var("RUSTFS_ACCESS_KEY_ID")?;
let secret_access_key = env::var("RUSTFS_SECRET_ACCESS_KEY")?;
let endpoint_url = env::var("RUSTFS_ENDPOINT_URL")?;
Ok(Config {
region,
access_key_id,
secret_access_key,
endpoint_url,
})
}
}
利用上述构造好的 Config,借助 aws_sdk_s3::Client
构造 RustFS Client:
let config = Config::from_env()?;
let credentials = Credentials::new(
config.access_key_id,
config.secret_access_key,
None,
None,
"rustfs",
);
let region = Region::new(config.region);
let endpoint_url = config.endpoint_url;
let shard_config = aws_config::defaults(BehaviorVersion::latest())
.region(region)
.credentials_provider(credentials)
.endpoint_url(endpoint_url)
.load()
.await;
let rustfs_client = Client::new(&shard_config);
接着使用构造好的 rustfs_client
进行响应的操作。
创建存储桶
match rustfs_client
.create_bucket()
.bucket("your-bucket-name")
.send()
.await
{
Ok(_) => {
println!("Bucket created successfully");
}
Err(e) => {
println!("Error creating bucket: {:?}", e);
return Err(e.into());
}
}
删除存储桶
match rustfs_client
.delete_bucket()
.bucket("cn-east-1rust-sdk")
.send()
.await
{
Ok(_) => {
println!("Bucket deleted successfully");
}
Err(e) => {
println!("Error deleting bucket: {:?}", e);
return Err(e.into());
}
}
列出存储桶
match rustfs_client.list_buckets().send().await {
Ok(res) => {
println!("Total buckets number is {:?}", res.buckets().len());
for bucket in res.buckets() {
println!("Bucket: {:?}", bucket.name());
}
}
Err(e) => {
println!("Error listing buckets: {:?}", e);
return Err(e.into());
}
}
列出对象
match rustfs_client
.list_objects_v2()
.bucket("rust-sdk-demo")
.send()
.await
{
Ok(res) => {
println!("Total objects number is {:?}", res.contents().len());
for object in res.contents() {
println!("Object: {:?}", object.key());
}
}
Err(e) => {
println!("Error listing objects: {:?}", e);
return Err(e.into());
}
}
上传文件
let data = fs::read("/file-path/1.txt").await.expect("can not open the file");
match rustfs_client
.put_object()
.bucket("rust-sdk-demo")
.key("1.txt")
.body(ByteStream::from(data))
.send()
.await
{
Ok(res) => {
println!("Object uploaded successfully, res: {:?}", res);
}
Err(e) => {
println!("Error uploading object: {:?}", e);
return Err(e.into());
}
}
下载对象
match rustfs_client
.get_object()
.bucket("rust-sdk-demo")
.key("1.txt")
.send()
.await
{
Ok(res) => {
println!("Object downloaded successfully, res: {:?}", res);
}
Err(e) => {
println!("Error downloading object: {:?}", e);
return Err(e.into());
}
}
其他的使用,大家可以自行探索,如果借助 Vibe Coding,就更简单了!